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Book DetailsEdit

  • Author: Wendy Stahler (with Dustin Clingman and Kaveh Kahrizi)
  • First Published: March 2004
  • Publisher: New Riders
  • ISBN: 0-7357-1390-1
  • Pages: 454
  • Rating: To be rated, I've only just started reading this book.

ChaptersEdit

  1. Points and Lines
  2. Geometry Snippets
  3. Trigonometry Snippets
  4. Vector Operations
  5. Matrix Operations
  6. Transformations
  7. Unit Conversions
  8. Motion in One Dimension
  9. Derivative Approach to Motion in One Dimension
  10. Motion in Two and Three Dimensions
  11. Newton's Laws
  12. Energy
  13. Momentum and Collisions
  14. Rotational Motion

AppendiciesEdit

  1. List of Formulas
  2. Suggested Reading
  3. What's on the CD-ROM

CommentsEdit

I picked up this book recently because it has been a long time since I did any math or physics at school or Uni. So far this book looks good. I've only read the first chapter on points and lines but Wendy manages to cover this topic quickly and keeps what could potentially be dry material interesting. The math is bringing back my memories of highschool maths classes. I'm keen to read and apply what I learn in the rest of the book to my game programming projects. - User:Orj